FDP.1 Nostalgia and Memory – Programming

After I fully set up my map, I decided to add some interesting movement on my platform. Which I used the cinematics>add matinee function to the platform.图片12

After your finished your animation, you have to add a trigger volume to tell the system when the player moved into this area, the animation should start. (the green box below is the trigger volume.)

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In the end, you have to write into the level blueprint, about the relationship between the animation and the trigger value.

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This blueprint tells “when the character moved into the trigger volume, the animation starts to play, and as the platform needs to move up and down rapidly, so I set it to looping state. When the character leaves the trigger volume, the animation will stop with a 10 seconds delay.”

Outcome:

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